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For this piece, my goal was to be able to recreate the mood and feel of The Legend of Zelda saga, but with a dreamy aura.
The objective of this level is to get the sword and with it defeat the enemies until defeating the final boss. Along the way we can collect collectibles.
The character has a health bar, and 2 counters in the interface. Lhi has 3 speeds, walk, run and sprint, which you control from the keyboard, also once you get the sword, you will be able to attack with 2 different attack animations. The enemies will follow Lhi and attack her.
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